Wednesday 13 January 2016

Personnel

Personnel

Size of Team
In different types of games the size of the group depends on how much stuff like editing is needed. Games like GTA 5 and Skyrim are games that had a big amount of developers working on there games because of the quality and how big the game is overall. Games need to meet requirements which are deadlines and the overall quality, this effects the amount of developers on one game.
In the teams they have:
An Animator
Assistant Producer 
Audio Engineer
Creative director
External Producer
Game Designer
Game Programmer
Game Artist
Lead Artist
Lead Programmer
Level Editor
Marketing Executive 
Games that have more money gone into them, will have more than one of these developers. Usually when needed more they bring in one or two more in for that section of the games development. These are examples on what the type of developer does.
The Animator:
The Animator is responsible for the movement and the function of the game. This developer uses all that the software can give them when it comes to the animations. 
Assistant Producer
The Assistant producer is responsible for keeping watch on the development team and making sure it has good enough quality before publishing,
Audio Engineer
The Audio Engineer is responsible for the soundtrack, Including the music,Sound effects, character voices and ambient effects.
Creative Director
Creative directors are responsible for the overall look and feel for the game, They also have to check if the soundtrack and the quality is okay for the feel of the game to be good.
External Producer
External producer is responsible for ensuring the successful delivery of a game, while working externally from the development team. Its also to make sure that the game is advertised  as commercially as possible.
Game Designer
Devising what a game exists of how it plays, defining all the elements.They communicate this to the the art assets and the computer code. 
Game Programmer
Designing and writing the computer games code, that runs and controls the game.
Game Artist
Creating the visual elements of a game i.e. Characters,objects vehicles and textures.They also create concept art and story boards during production.
Lead Artist
Lead artist is responsible for the overall look of the game. And devising the visual style and directing the production of all visual materials throughout the game.
Lead programmer.
Lead programmer is responsible for Leading all of the development team that are responsible for the code which runs and controls the game
Level Editor
Level editor is responsible for defining creating interactive architecture for a segment of a game.  
Marketing executive 
Marketing executive is responsible for promoting your employers products, or service ideas. They also want to make people aware of the product through t.v, radio and the press.

Skills and Experiences
All developers have different needed skills and experiences, Most of these developers above need A levels or higher education. Others like the idea of rewards being shown through the work you are applying for. For example a Market executive has to show confidence in their actions and for applying for local activity or achievements for doing something that involves being confident will make the company want you. Also wanting to be a "Lead" of a type of development, you would have to show your a leader through hard work in the company or by showing evidence that you are a good leader before and that the team would benefit by having them.

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